DoW4 DB

Launch · PC

A heavy walker advancing through an Ork scrap settlement in the desert while infantry fight around it.

Dawn of War 4 Units

Short answerOfficial

KING Art has named 38 Dawn of War 4 units, commanders, buildings and abilities so far across the four factions, out of more than a hundred units and buildings at launch.

Stats and costs arrive with the game on December 3, 2026.

Verified · 8 sources · image © Games Workshop · KING Art Games / Deep Silver (Steam)

Space Marines 9

  • Commander

    Captain Cyrus

    Blood Ravens leader who comes back to Kronus with Jonah Orion to rebuild the Chapter. Voiced by Steve Blum.

  • Commander

    Chief Librarian Jonah Orion

    Blood Ravens Chief Librarian, Cyrus's partner in the campaign opening over Kronus. Voiced by Aaron Neil.

  • Commander

    Company Master Astoran

    Dark Angels commander in Terminator Armour who leads the Deathwing as a frontline bulwark against heavy units.

  • Commander

    Chaplain Ezrael

    Dark Angels commander who rides with the Ravenwing bikes for lightning hit-and-run strikes. Voiced by Alex Jordan.

  • Infantry

    Intercessor Squad

    Bolt Rifle swappable for an Auto or Stalker Bolt Rifle, plus a grenade launcher. The Sergeant takes Power Sword and Hand Flamer against groups, Thunder Hammer and Plasma Pistol against vehicles.

  • Infantry

    Deathwing

    Dark Angels elite Terminators: slow but punishing, they take apart heavy units with power fists.

  • Cavalry

    Ravenwing

    Dark Angels elite bikers built for devastating hit-and-run attacks.

  • Vehicle

    Redemptor Dreadnought

    Space Marine walker shown trading blows with an Ork Deff Dread in the Back to War trailer. Voiced by Toby Longworth.

  • Building

    Hammerfall Bunker

    Fortification named as an example of the base-building options in the Back to War trailer.

Orks 8

  • Commander

    Warboss Gorgutz

    Slow in Mega Armour but very strong in melee and at range. His 'I'm Out of Here' teleports him to safety and leaves a pile of Gretchin bombs behind. Voiced by Brian Drummond.

  • Commander

    Beastboss Guzcutta

    Beast Snagga boss, two units in one: a very tough fighter on foot, then faster on a rideable Squigosaur that fights beside him.

  • Infantry

    Slugga Boyz

    Core Ork infantry; their Burna wargear is named as a weapon that punishes massed units.

  • Infantry

    Flash Gitz

    Very strong ranged infantry with massed snazzguns, used to punch through defences.

  • Infantry

    Meganobz

    Heavy infantry upgraded with either Kombi-Rokkits for long range or Kombi-Skorchas for short-range area damage.

  • Cavalry

    Squighog Riders

    Mounted Beast Snagga Boyz that move fast and hit enemy forward lines with Stikka spears.

  • Vehicle

    Deff Dread

    Ork walker shown fighting a Redemptor Dreadnought in the Back to War trailer.

  • Vehicle

    Gorkanaut

    Huge Ork walker that fires a barrage of rokkits, not all of them on target.

Necrons 11

  • Commander

    Chronomancer Thothmek

    Bends time with chronomantic powers to strengthen his legions and confound enemies. Voiced by James Alexander.

  • Commander

    Ahmnok

    Melee-first Necron commander who fights up close instead of manipulating the battlefield from afar.

  • Infantry

    Scarabs

    Cheap, fast swarms that tie enemy ranged units up in melee while slower Necrons close in.

  • Infantry

    Deathmarks

    Snipers that outrange and pick off enemy commanders and elite infantry from a safe distance.

  • Vehicle

    Doomstalker

    Colossal construct armed with a Doomsday Blaster.

  • Vehicle

    Canoptek Spyder

    Builder construct that raises Tomb Pylons anywhere on the map.

  • Vehicle

    Monolith

    Its Eternity Gate is an exit point for units held in reserve at the Tomb Citadel; its Particle Whip punishes massed units.

  • Building

    Tomb Citadel

    Upgradeable Necron headquarters and the production engine for every unit.

  • Building

    Tomb Pylon

    Spawns a new patch of Power Matrix and is a teleport target for units leaving the Tomb Citadel.

  • Ability

    Translocation Science

    Stratagem that teleports up to five units from anywhere to any visible part of the map.

Adeptus Mechanicus 10

  • Commander

    Potentia Delta-9

    Technoarcheologist who scouts with a servo-skull; flexible upgrades turn her into a melee or a ranged fighter. Voiced by Jess Nesling.

  • Commander

    Skitarii Marshal Sek-Ix-23

    Buffs every unit in range and is the only multi-model commander, thanks to his bodyguards. Voiced by Richard Reed.

  • Infantry

    Skitarii Rangers

    Long-range firepower that shreds enemies held in place by Ruststalkers.

  • Infantry

    Sicarian Ruststalkers

    Melee unit used to lure enemies into close combat inside your Rangers' firing range.

  • Vehicle

    Knight Castellan

    House Raven war machine that arrives by Drop Keep and adds heavy firepower.

  • Vehicle

    Ironstrider Ballistarius

    Quick, nimble walker that reaches far parts of the battlefield fast.

  • Vehicle

    Onager Dunecrawler

    Hulking, heavily armed war machine.

  • Vehicle

    Skorpius Disintegrator

    Long-range firepower vehicle that fits the faction's ranged game.

  • Building

    Void Shield

    Huge dome that covers buildings and units: enemies can walk in but cannot shoot through it.

  • Ability

    Auger Vision

    Shows a heatmap of enemy activity under the fog of war: not exact, but enough to react early.

Weapons, wargear and veterancy

Many units take alternative weapons and wargear, such as Intercessor rifles or Meganobz kombi-weapons, so a squad can be fitted against groups or against heavy targets.

Veterancy improves stats and unlocks abilities to different extents per faction; Orks level up fastest.

OfficialSources 123

Cover, retreat and reinforcement

Cover cuts ranged damage a lot, as directional cover or garrisonable buildings. Flamers and grenades ignore it, and melee forces units out.

Retreat pulls a unit back to the nearest production building with reduced damage taken. While its icon is yellow, the order can be cancelled.

On-field reinforcement is the strongest of the three: units on auto-reinforce are much harder to kill, but drain resources fast.

OfficialSources 3

Keep exploring

Confirmed so far

  • 38 named units, commanders, buildings and abilities.
  • 100+ units and buildings at launch.

Still unknown: Unit stats, costs and build times. Full unit rosters.

Units: FAQ

How many units are in Dawn of War 4?
More than a hundred units and buildings at launch, according to KING Art, many with weapon variants.
Can you customise units in Dawn of War 4?
Yes, in two ways: swappable weapons and wargear in battle, and the Painter tool for colour schemes.In depth: Dawn of War 4 Game Modes

Sources

  1. Steam news — A closer look at the Back to War in-engine trailer, Oct 14, 2025 · checked Oct 4, 2026
  2. Steam news — Faction Deep Dive: Orks, Jan 28, 2026 · checked Oct 4, 2026
  3. Steam news — AMA Developer Blog: Multiplayer (Jan Theysen, Elliott Verbiest), Jul 24, 2026 · checked Oct 4, 2026
  4. Steam news — Crafting an epic Dawn of War IV story (John French, Kronus), Nov 20, 2025 · checked Oct 4, 2026
  5. Steam news — Introducing the cast of Dawn of War IV, Aug 5, 2026 · checked Oct 4, 2026
  6. Steam news — Meet the new faces from our Story Trailer (Dark Angels, the Lion), Dec 12, 2025 · checked Oct 4, 2026
  7. Steam news — Faction Deep Dive: Necrons, Jul 29, 2026 · checked Oct 4, 2026
  8. Steam news — Introducing Dawn of War IV's Adeptus Mechanicus, May 7, 2026 · checked Oct 4, 2026